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GoldenEye 007: Reloaded

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Please note that this is the Goldeneye Wiki's article on the 2011 reimagining for the PS3 / Xbox 360. If you are looking for the article on the Wii rewrite in 2010 then you should head to GoldenEye 007 (Nintendo Wii). For other uses, see GoldenEye 007 (disambiguation)
GoldenEye 007: Reloaded

GoldenEye Reloaded 007

Release Date
November 1 2011
Platform


GoldenEye 007: Reloaded is an HD remake of the 2010 GoldenEye 007 for the Nintendo Wii, in turn a reimagining of the classic video game GoldenEye 007. It was released for PS3 and XBOX 360 in 2011. A PC release was rumored by several credible groups with a stated date of July 1, 2012, but no information about this release has been forthcoming since then.

Background Edit

One of the new changes to this game besides updated graphics is the Mi6 Mode.

The game, although similar to the Wii version released last year, is said to run on a new engine at 60 FPS and feature 1080p on both PS3 and 360. With the new engine, there have been advances in AI and pathing, giving the enemies a smarter and more dangerous edge. Because of the new engine, some levels had to be slightly re-imagined. Certain levels will look very familiar, but with minor tweaks to the level geometry.

There is also a new mode called 007 Classic which will give players the original HUD and read-outs, but with the updated graphics and AI.

The campaign has been remade with Daniel Craig's tougher, more contemporary Bond. The multiplayer can be enjoyed with three friends via split-screen or with up to 15 friends/enemies online. Additionally, the PS3 version supports PlayStation Move and its Sharp Shooter peripheral.

The game was released on November 1, 2011. Gamestop pre-orders gave players Classic Conflict ahead of everyone else along with paintball mode. An ingame code was also redeemable for the moonraker laser and its creator, Hugo Drax.

MultiplayerEdit

Goldeneye Reloaded Logo

There are 14 multiplayer maps, italicised are 4 new ones since the Wii's GoldenEye 007:

  • Solar
  • Plant
  • Peak
  • Carrier
  • Docks
  • Industrial
  • Station
  • Jungle
  • Sewer
  • Nightclub
  • Outpost
  • Facility
  • Archives
  • Memorial

There are thirteen different game modes for online multiplayer, from the standard Deathmatch (conflict) modes to the new Escalation Mode where every time you get a kill, you get a new gun to use. The player who goes through the whole cycle of guns first wins.

The modes are:

  • Confict
  • Team Conflict
  • Golden Gun
  • Black Box
  • GoldenEye
  • Heroes
  • Escalation
  • Detonator Agent
  • Data Miner
  • Bomb Defuse
  • License To Kill
  • Team License To Kill
  • Classic Conflict

Paintball

Online multiplayer can be used by Playstation Network and Xbox Live, and though up to 16 players can connect to a game remotely, only one local player is allowed at a time. Multiplayer includes characters from the single player campaign, such as James Bond and Alec Trevelyan, as well as classic Bond-series characters including Jaws, Oddjob, and Julius No. Additionally, online multiplayer offers XP progression, unlockables and multipliers.

The game will also feature up to 4-player split screen at once, like the classic N64 version.

Loadout/WeaponsEdit

In singleplayer Bond can carry three weapons; one is always a P99, while the other two can be any combination of the others that the player can pick up in the level. While it is possible to equip two of the same weapon with different attachments, it is not a good idea, since the both weapons will draw from the same pool of ammo and the max ammo cap will be the same as if the player had one weapon.

Primary Weapons

Secondary Weapons

CampaignEdit

TrainingEdit

Training is a basic control and stealth tutorial which is only accessible through the "new game" option; skipping to Dam will skip over it. It consists of a short sequence on a firing range followed by an easy stealth section.

DamEdit

A corrupt Russian general, Arkady Ourumov, is running an arms smuggling operation from a Russian dam in Archangelsk. James Bond and his partner Alec Trevelyan are sent to infiltrate the Dam, sabotage the arms cache and if necessary eliminate Ourumov himself.

FacilityEdit

Having successfully infiltrated the Dam, Bond and Trevelyan separate to take care of Ourumov's weapon stockpile and the large fuel tanks at the heart of the facility.

AirfieldEdit

Following the successful sabotage mission, Bond has to find a way to escape via the service runway before the entire facility explodes.

NightclubEdit

Having dealt with Ourumov's facility at the Russian Dam and made his escape, Bond is sent to a nightclub in Barcelona to speak to a Russian gangster named Valentin Zukovsky who has contacts with the mysterious Janus syndicate. MI6 has found that Zukovsky was recently contacted by Ourumov regarding acquisition of an EMP-hardened helicopter to replace the one destroyed at the Dam, and needs to know just how much Zukovsky knows about his intentions.

CarrierEdit

Following up on the tip-off by Zukovsky, Bond joins a security detail at the arms fair in Dubai, watching over a prototype of a stealthy EMP-hardened helicopter on a docked warship nearby.

OutpostEdit

The helicopter that Ourumov stole in Dubai has been traced to a remote Climate Change facility in Severnaya. Although it is claimed not to have military, a distress signal was sent out on the military channels. 007 must investigate what the facility is for.

BunkerEdit

After successfully infiltrating the bunker, James must investigate what is going on inside the climate change facility.

ArchivesEdit

Having been captured in Severnaya, Bond and Natalya are taken to be interrogated by the Russian Defence Minister, Dimitri Mishkin, at a military Archive in St. Petersburg. Natalya attempts to explain the truth of what happened in Severnaya, but Ourumov bursts in and executes Mishkin and a guard with Bond's weapon. Taking Natalya, he calls to the guards that Bond killed the Defence Minister.

TankEdit

Ourumov attempts to make his escape from the Archives in a Humvee, with James hot in his heels in a stolen tank. With the entire Russian military bearing down on him, Bond must move quickly or lose Natalya and with her his only means of stopping Ourumov's plans.

StationEdit

James corners Ourumov in a partially-completed train station, but is once again confronted by soldiers from the mysterious Janus syndicate. Racing against time, he must reach Natalya before Ourumov can escape with her.

Memorial ParkEdit

Bond investigates the Memorial Park to find out more about the Janus group and gets a very nasty surprise!

JungleEdit

After learning more about Janus, Bond heads to Nigeria by Aeroplane to investigate a Pan African Solar Power Plant that has been recently built there. However, Bond's aeroplane is shot down by a surface-to-air missile and he must find the Solar Power Plant on foot.

SolarEdit

James infiltrates the Solar Power Plant to find out more about what it is for.

CradleEdit

After being captured at the end of Solar, Bond confronts Trevelyan at the top of the station's focusing tower. Trevelyan explains his plan to attack the city of London with the second GoldenEye satellite, in order to punish the global financial market for its greed, using Natalya's fingerprint to activate the GoldenEye Key. Taking Bond's phone, he tries to call Bond's bluff by pressing the trigger, only for the remote mines set in the cooling room to detonate seconds later, beginning the destruction of the plant. Bond takes care of the Janus troops holding him as Alec escapes, and he and Natalya set about sabotaging the GoldenEye satellite to prevent it from being used.

See AlsoEdit

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