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Island_-_Custom_Goldeneye_64_level_-_by_Tim_Azevedo

Island - Custom Goldeneye 64 level - by Tim Azevedo

The Island is a level created by Tim Azevedo (TimEh).

Mission objectives[]

a. Gain entry to the facility

b. Collect Sample

c. Disrupt all surveillance equipment

d. Destroy coolant system

e. Escape with undercover agent

Background[]

MI6 has known of an uncharted island in the south pacific for sometime now. This island is being mined for an extremly rare type of crystal. This crystal is believed to be the main ingredient for a missile being developed there. Our agent on the inside has stopped all contact and is believed to be comprimised.

M Briefing[]

Your arrival will not go unnoticed Bond. Expect to be docking the island under fire. Find your way into the facility and if the undercover agent is still alive bring him back home.

Q Branch[]

Disabling this facility might be easier than you might think. Our satilites show a cooling station in the middle of the facility. Taking out the computer controling the cooling should really heat things up. Just get out of there before it blows. Surveillance is heavy so do what you must to disable it. Oh yes, one more thing Bond. Brink me back a sample of this crystal.

Moneypenny[]

Hot sun, clear waters, secluded beaches. James, when are you going to take me on one of your adventures?

Note[]

  • Some of the words noticed, have been mistakenly misspelled in the original version of this level, by the creator of it, himself. So this is how they were actually misspelled.


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