Multiplayer Overview
From GoldenEye Wiki
GoldenEye offers one of the best multiplayer experiences on the Nintendo 64. Outlined here are a slew of multiplayer stages native or otherwise, common strategies and complaints, and any other stuff that otherwise belongs here.
Contents |
[edit] Features
Multiplayer features several differences from single player stages. Objects reappear after being destroyed or collected. Players can select their characters, their handicap, aim settings, and so forth. All multiplayer stages contain the following four elements.
- A list of the eight different possible weapons that can be placed in the stage. Stages list which of these appear and their location in the level.
- Issued at the end of each match. Based on what each player did during the match and how they did in the match.
- Increases the damage a player can receive.
- Used in the multiplayer scenario The Living Daylights. Only one flag may be placed in a stage.
- Player start positions. Each stage can have up to sixteen unique locations. At least four are needed for most stages to work correctly.
[edit] Scenarios
There are several special scoring modes that can be selected in multiplayer. In addition to the standard selection, several user-created scenarios can be used with a cheat device.
A complete scenario list can be found here.
[edit] Multiplayer Stages
Everyone needs someplace to play. This is a repository for the 13 original and the many new multiplayer stages that since have been added.
[edit] Strategies
Some call them tactics, others call them cheap. This is a home for all those sneaky little tricks that have been developed over the years. Multiplayer settings and combat techniques are covered in-depth.
