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Statue New

James Bond, starting the Statue Park level.

Statue XBLA

Ditto, in the XBLA version.

The Statue Park in St. Petersburg, commonly called by its short name, Statue, is Goldeneye 007's tenth mission. It is a labyrinth of statues, monuments, and other fallen remains of the Soviet Union, along with other debris, such as shipping containers. Bond must first find and meet ex-KGB agent Valentin Zukovsky here, then confront the head of Janus under a statue of Lenin. After the confrontation, he must locate the stolen Pirate helicopter and rescue Natalya before it explodes. His last objective is to recover the helicopter's flight recorder, which is thrown a short distance into the park from the explosion.

Weapons[]

PP7 Special Issue

DD44 Dostovei (held by Mishkin)

KF7 Soviet

Automatic Shotgun (Janus Special Forces)

Enemies[]

Russian Infantry

Janus Special Forces (will appear after Janus reveal)

Siberian Guard (St. Petersburg) (Mishkin's men.)

Dimitri Mishkin (if attacked, but instantly results in the mission's failure.)

Alec Trevelyan (is invulnerable in this mission)

Music[]

Goldeneye_007_(Music)_-_Statue

Goldeneye 007 (Music) - Statue

The Statue music.








Trivia[]

Statue Park in the game was inspired by a scene in the film, which in turn was inspired by Fallen Monument Park in Moscow.

This level is notorious for its dark Distance Fog.

Be very careful fighting the Janus Special Forces upon searching for Natalya and the Flight Recorder, as they shoot their Automatic Shotguns faster than the player and inflict greater damage than a hit from the Moonraker Laser in Aztec regardless of range, proving hazardous in higher difficulties. It is recommended getting the Body Armor first.

Statue has a complete multiplayer setup in the final version of the game, but the stage is not available to play normally and must be accessed through a cheating device. The stage suffers from severe slowdown and numerous blackouts in multiplayer, even when limited to two players. It is speculated that Statue was cut due to its dark atmosphere and inability to close off any part of the level to make it smaller for multiplayer. The level also suffers from lags and blackouts while playing; the portalling can be clearly seen, even through the fog.

Through a glitch, if the player drops a Grenade immediately before walking through the gates after finishing the objectives, the cutscene will play, except Mishkin, his guards, and Natalya will be blown up midway through and Bond will continue walking unharmed.

A beta screenshot suggests that Statue was originally going to be set in a foggy daytime rather than night.

Gallery[]

Navigation[]

Goldeneye 007 (N64) - Singleplayer Levels
Dam | Facility | Runway | Surface 1 | Bunker 1 | Silo | Frigate | Surface 2 | Bunker 2 | Statue | Archives | Streets | Depot | Train | Jungle | Control | Caverns | Cradle | Aztec (Bonus level) | Egyptian (Bonus level)

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