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DB. Just wondering if these two unused pads...

00CB: Unknown (in secret passage 2, possibly guard or decorative object)
00CC: Unknown (in secret passage 1, possibly guard or decorative object)

Are used for a Body Armour and Weapon ID F6 object in multiplayer? I can't check it out myself, unfortunately. What they were meant for in solo, I'm not sure. A spawning place for guards doesn't seem out of the question. Afterall, guards do storm the archives area after Bond enters it in the film. Sticking those in there keeps them out of sight, allowing soldiers to spawn at a fair rate. It's a possibility. Wreck @ 7:14am - January 24th, 2009

They are, I never even thought about checking the multiplayer setup. I wonder if we should have articles for the multiplayer versions of these stages, or just add notes about which of these are used in multiplayer to the existing articles. Dragonsbrethren 12:49, 24 January 2009 (UTC)
DB. Considering how little we know about the multiplayer maps in pre-release versions (other than the two extra levels and bonus Bond actors), I don't know how much we can really cover. It's possible that they simply used the pads created in the mission setup, without adding in anymore for multiplayer. That would explain some weird weapon placements and spawns facing walls. Though, it's also possible that they modified a few that went unused in solo to benefit multi. Caves and the Library (Stack and Basement, too) lack any leftover pads, and there are no screenshots of beta things within them. Temple has incorrectly positioned weapon sets, as well as many extra pads. Complex also has quite a few pads still kicking around. But for the missions converted to multi, there's not a lot to go on. Noting which unused pads are active in multiplayer is probably a good thing to do, though. Wreck @ 3:05pm - January 24th, 2009
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