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Types of Ammunition

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GoldenEye has several types of ammunition for different guns which are documented below.

Contents

[edit] Pistol Ammo

Pistol ammo is used by pistols and submachine guns. Bond can carry a maximum of 800 bullets. Note that this ammunition is only called "ammo" when picked up.

[edit] Rifle Ammo

Rifle ammo is used by assault rifles. Bond can carry a maximum of 400 rounds of this ammo. Note that this ammunition is only called "ammo" when picked up.

[edit] Shotgun Cartridges

Shotgun cartridges are used by the two shotguns. Bond can carry a maximum of 100 cartridges.

[edit] Hand Grenades

Bond can carry a maximum of 12 hand grenades. At first it may appear that he can carry 13, however one of these is technically in the magazine, even if it isn't displayed as such.

[edit] Rockets

Rockets are only used by the rocket launcher. Bond can carry a maximum of 3 rockets. At first it may appear that he can carry 4, however one of these is technically in the magazine, even if it isn't displayed as such.

[edit] Remote Mines

Bond can carry a maximum of 10 remote mines. At first it may appear that he can carry 11, however one of these is technically in the magazine, even if it isn't displayed as such.

[edit] Proximity Mines

Bond can carry a maximum of 10 proximity mines. At first it may appear that he can carry 11, however one of these is technically in the magazine, even if it isn't displayed as such.

[edit] Timed Mines

Bond can carry a maximum of 10 timed mines. At first it may appear that he can carry 11, however one of these is technically in the magazine, even if it isn't displayed as such.

[edit] Throwing Knives

Bond can carry a maximum of 10 throwing knives. At first it may appear that he can carry 11, however one of these is technically in the magazine, even if it isn't displayed as such.

[edit] Grenade Rounds

Grenade rounds are only used by the grenade launcher. Bond can carry a maximum of 12 grenade rounds.

[edit] Magnum Bullets

Magnum bullets are only used by the Cougar Magnum. Bond can carry a maximum of 200 magnum bullets.

[edit] Golden Bullets

Golden bullets are only used by the Golden Gun. Bond can carry a maximum of 100 golden bullets.

[edit] Bugs

Bond can carry a maximum of 10 bugs. At first it may appear that he can carry 11, however one of these is technically in the magazine, even if it isn't displayed as such.

[edit] GoldenEye Keys

Bond can only carry 1 GoldenEye key at a time.

[edit] Plastique

Bond can carry a maximum of 10 plastic explosives. At first it may appear that he can carry 11, however one of these is technically in the magazine, even if it isn't displayed as such.

[edit] Watch Laser Battery

The watch laser has a maximum charge of 1000.

[edit] Watch Magnet Attract Battery

The watch magnet attract has a maximum charge of 10.

[edit] Tank Shells

Tank shells are only used by the tank. Bond can carry a maximum of 50 tank shells. These can be collected as usual ammo pickups, assigned at the start of a mission, or assigned using the tank itself.

[edit] Unused Ammo Types

[edit] Unused Bullets

Presumably these bullets would've been for one or more of the weapons that use pistol ammo in the final version of the game. It may have been a special type of ammo for submachine guns as in Perfect Dark.

[edit] Darts

Adds four darts to inventory on collection.

[edit] Explosive Pens

[edit] Explosive Cases

Adds one bomb case on collection. Bond can carry a maximum of 2 explosive cases.

[edit] Flares

Bond can carry a maximum of 8 flares.

[edit] Pitons

Bond can carry a maximum of 6 pitons.

[edit] Sticks of Dynamite

[edit] Micro Cameras

Adds a single micro camera to inventory.

[edit] Unknown

[edit] Film

ID 1B is assigned to the camera used in Bunker to photograph the main screen and in Silo to photograph the satellite. The item itself does not utilize this.

[edit] Tokens

Adds one token to inventory. The token acts as the flag in multiplayer and is used for the scenario The Living Daylights.

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