Types of Ammunition
From GoldenEye Wiki
GoldenEye has several types of ammunition for different guns which are documented below.
[edit] Pistol Ammo
Pistol ammo is used by pistols and submachine guns. Bond can carry a maximum of 800 bullets. Note that this ammunition is only called "ammo" when picked up.
[edit] Rifle Ammo
Rifle ammo is used by assault rifles. Bond can carry a maximum of 400 rounds of this ammo. Note that this ammunition is only called "ammo" when picked up.
[edit] Shotgun Cartridges
Shotgun cartridges are used by the two shotguns. Bond can carry a maximum of 100 cartridges.
[edit] Hand Grenades
Bond can carry a maximum of 12 hand grenades. At first it may appear that he can carry 13, however one of these is technically in the magazine, even if it isn't displayed as such.
[edit] Rockets
Rockets are only used by the rocket launcher. Bond can carry a maximum of 3 rockets. At first it may appear that he can carry 4, however one of these is technically in the magazine, even if it isn't displayed as such.
[edit] Remote Mines
Bond can carry a maximum of 10 remote mines. At first it may appear that he can carry 11, however one of these is technically in the magazine, even if it isn't displayed as such.
[edit] Proximity Mines
Bond can carry a maximum of 10 proximity mines. At first it may appear that he can carry 11, however one of these is technically in the magazine, even if it isn't displayed as such.
[edit] Timed Mines
Bond can carry a maximum of 10 timed mines. At first it may appear that he can carry 11, however one of these is technically in the magazine, even if it isn't displayed as such.
[edit] Throwing Knives
Bond can carry a maximum of 10 throwing knives. At first it may appear that he can carry 11, however one of these is technically in the magazine, even if it isn't displayed as such.
[edit] Grenade Rounds
Grenade rounds are only used by the grenade launcher. Bond can carry a maximum of 12 grenade rounds.
[edit] Magnum Bullets
Magnum bullets are only used by the Cougar Magnum. Bond can carry a maximum of 200 magnum bullets.
[edit] Golden Bullets
Golden bullets are only used by the Golden Gun. Bond can carry a maximum of 100 golden bullets.
[edit] Bugs
Bond can carry a maximum of 10 bugs. At first it may appear that he can carry 11, however one of these is technically in the magazine, even if it isn't displayed as such.
[edit] GoldenEye Keys
Bond can only carry 1 GoldenEye key at a time.
[edit] Plastique
Bond can carry a maximum of 10 plastic explosives. At first it may appear that he can carry 11, however one of these is technically in the magazine, even if it isn't displayed as such.
[edit] Watch Laser Battery
The watch laser has a maximum charge of 1000.
[edit] Watch Magnet Attract Battery
The watch magnet attract has a maximum charge of 10.
[edit] Tank Shells
Tank shells are only used by the tank. Bond can carry a maximum of 50 tank shells. These can be collected as usual ammo pickups, assigned at the start of a mission, or assigned using the tank itself.
[edit] Unused Ammo Types
[edit] Unused Bullets
Presumably these bullets would've been for one or more of the weapons that use pistol ammo in the final version of the game. It may have been a special type of ammo for submachine guns as in Perfect Dark.
[edit] Darts
Adds four darts to inventory on collection.
[edit] Explosive Pens
[edit] Explosive Cases
Adds one bomb case on collection. Bond can carry a maximum of 2 explosive cases.
[edit] Flares
Bond can carry a maximum of 8 flares.
[edit] Pitons
Bond can carry a maximum of 6 pitons.
[edit] Sticks of Dynamite
[edit] Micro Cameras
Adds a single micro camera to inventory.
[edit] Unknown
[edit] Film
ID 1B is assigned to the camera used in Bunker to photograph the main screen and in Silo to photograph the satellite. The item itself does not utilize this.
[edit] Tokens
Adds one token to inventory. The token acts as the flag in multiplayer and is used for the scenario The Living Daylights.
